Premieres on 22 Oct
Meaning: options not found in the real world; various parallel realities of the game world
Video‐meets‐video game, Project Labyrinth is French art director Xavier Reyé’s reflection on a world that faces obliteration. Premised on Yeo Siew Hua’s forthcoming film and performance work, The Once and Future for NVAF 2022, Project Labyrinth, like Noah’s Ark but in our digital age, imagines the survival of mankind’s extinction. Except ours is not a ship, but an interconnected network we call the Labyrinth and the project is to simulate the process of uploading ourselves for the sake of posterity.
The only chance of survival lies in the creation of an Artificial Intelligence that becomes not only a repository but also a personification of the experiences of ordinary lives. The process emerges through maze-like plot lines inspired by mythologies of old such as the Minotaur, a fabulous beast that combines man and animal in a metaphor that refers to the past but also to the hybrid future.